
I'm a software engineer and the creator of BridgeDummy, with a background as a world-champion youth bridge player and member of Israel's open bridge team. And when the season is right, I disappear into the forest to forage.
Software Engineering
I work as a software engineer at Bimrock, building software for the construction industry. Outside work I build BridgeDummy, a bridge training platform that runs double-dummy simulations to turn bidding and card-play decisions into measurable probabilities instead of table intuition.
BridgeDummy is where my two worlds meet: the engineering problems are real (large-scale deal simulation, probabilistic scoring, an interactive solver) and the domain is one I know from the inside as a competitive player.
My approach to code is simple: understand the problem fully, write the minimum that solves it, and verify it actually works before calling it done.
Bridge
I have played competitive contract bridge since childhood. With Israel's youth national teams I won the under-16 world championship and took world runner-up titles at the under-21 and under-26 levels. I am an Israeli under-26 champion, a member of Israel's open national team, and a bronze medalist with the open team at the 2026 European Team Championships in Riga.
Bridge is a partnership game of incomplete information: you and your partner hold half the evidence, the opponents hold the rest, and every call and card is both a decision and a message. Building BridgeDummy is my attempt to make that reasoning measurable for everyone else.
Foraging
Foraging is my counterweight to screens. There's something deeply grounding about walking through a forest with nothing but a basket and a knife, reading the landscape for what's edible, what's in season, and what to avoid.
I forage for wild mushrooms, herbs, berries, and greens - whatever the season offers. It teaches patience and attention to detail: a mushroom you've walked past a hundred times suddenly reveals itself when you learn what to look for.